1 // Implementation of Monotone Chain Convex Hull algorithm.
6 typedef long long CoordType
;
11 bool operator <(const Point
&p
) const {
12 return x
< p
.x
|| (x
== p
.x
&& y
< p
.y
);
17 // Return a positive value, if OAB makes a counter-clockwise turn,
18 // negative for clockwise turn, and zero if the points are collinear.
19 CoordType
cross(const Point
&O
, const Point
&A
, const Point
&B
)
21 return (A
.x
- O
.x
) * (B
.y
- O
.y
) - (A
.y
- O
.y
) * (B
.x
- O
.x
);
24 // Returns a list of points on the convex hull in counter-clockwise order.
25 // Note: the last point in the returned list is the same as the first one.
26 vector
<Point
> convexHull(vector
<Point
> P
)
28 int n
= P
.size(), k
= 0;
31 // Sort points lexicographically
32 sort(P
.begin(), P
.end());
35 for (int i
= 0; i
< n
; i
++) {
36 while (k
>= 2 && cross(H
[k
-2], H
[k
-1], P
[i
]) <= 0) k
--;
41 for (int i
= n
-2, t
= k
+1; i
>= 0; i
--) {
42 while (k
>= t
&& cross(H
[k
-2], H
[k
-1], P
[i
]) <= 0) k
--;